This is an implementation of The Game of Life originaly devised
by the British mathematician John Horton Conway in 1970. It is a cellular automaton game which
follows simple rules of cell evolution:
- Any live cell with two or three live neighbours survives.
- Any dead cell with three live neighbours becomes a live cell.
- All other live cells die in the next generation. Similarly, all other dead cells stay dead.
You can set up gaming field by entering size values (10-99 for both dimensions), intial alive perecentage
(0-15%, 0 would generate blank field) and evolution speed in miliseconds (40-2000).
Generate button generates playing field with chosen values.
1 Cycle would perform one evolution cycle.
Start Evo - start evolution process with selected speed until
Stop Evo button is pressed.
Clear button stop evolution (if it is running) and clears field by generating new one with same properties.
Also you can manualy toggle cells at any moment.